Projects selected in the first call
This first call, which started this past February 1, has launched 5 projects installed in the LABoral IMPULSA residence, which are:
Adrián Cuervo – Visioniq Studio
Its proposal has a central axis: developing the production of interactives and videomapping in the cultural context. They are currently working on the implementation of projections and interactive objects in art exhibitions, and on scenography for performances with new technologies and audiovisual projections.
Its project is transdisciplinary by coordinating the work of professionals from disparate sectors in projects, from ICT to the plastic arts, through dance, video editing or cultural management.
Damián Vega – Vertical “a project of post-digital graphics and visualization of industrial heritage”
Project of artistic creation and research of industrial architectural heritage that uses as an object of study and representation the mining shafts or castles of coal mining in the region of Asturias. It is also a documentary work that functions as a complete visual catalog of these structures.
It is an interdisciplinary project that integrates artistic activity and documentary work, traditional technology and processes, industrial architecture and visual experimentation.
Eve Blanco – Essential Bioclimatic Housing
It is a project in which a minimum housing model of 50m2 will be developed, built with ecological materials (bioconstruction) and with bioclimatic architecture tools. The objective is a passive home, with almost no heating consumption at low cost. Parameters such as the analysis of the life cycle of the materials or the recyclability of the elements that compose it will be included in the design processes. A home of simple construction adaptable to the different needs of the users, having the possibility of adapting it to their taste and personal circumstances.
Eduardo Acosta – Dheritage
Dheritage(Digital Heritage, Digital Heritage) aims to enhance the Asturian-Spanish-international heritage, through accessibility to its digital version from any type of device (mobile phone, tablet, computer, VR glasses). It is a multiplatform project aimed at education and tourism, which through virtual, augmented and mixed reality provides users with access to three-dimensional, hyper-realistic spaces and experiences. Remarkable spaces and previously scanned heritage, where you can enjoy guided tours and historical stories, accompanied by additional information and period characters, both on a tablet-mobile and with immersive glasses.
The experience consists of a base website, which presents the possibility of access to three-dimensional content, in addition to offering download links to its VR (virtual reality) and AR (augmented reality) versions. The nature of this project constitutes the materialization of the union of several disciplines timidly applied until now in the cultural-educational sector.
Pablo Alonso and Ana María Peral – Parametric & Sustainable ArchIoTectures
Parametric, Connected and Sustainable Environments and Architectures
How will the definitive implementation of the Internet of Things, the development of new materials and construction methods or the use of technologies such as collective mixed reality affect buildings and cities? How do we approach the design of these built or virtual environments?
With conventional design, the architect applies his science and art to define the form of the building. The computer becomes a sophisticated drawing board that saves time and money. With parametric design tools, the architect will program the rules that the project must comply with and it is the computer that will generate the shapes and develop the construction details or virtual spaces.
The Archiotecture project proposed by Pablo Alonso and Ana María Peral reflects on these aspects and is based on more than twenty years of experience designing sustainable buildings, teaching computer-aided design classes at the university and using sophisticated architectural design and visualization tools.
It consists of two parts. In the first, an algorithm is developed based on parametric design software that will help architects generate new shapes in minutes that would not be possible to design with traditional project programs and methods, both for physical and virtual use. In the second, the algorithm is applied to the design of various architectural elements that will be displayed physically (at real size or to scale) and through advanced visualization technologies such as virtual reality or augmented reality.
Activity subsidized by the Government of the Principality of Asturias

Activity co-financed by:

