Julian Oliver

4 December 2008


levelHead is a 3D spatial memory game in the form of a tangible interface. It uses a hand-held physical cube as its only interface. On screen it appears that each of the cube’s faces contains a little room and each of them is logically connected with the others by doors. In one of these rooms there is a character and by tilting the cube the player directs this character from room to room in an effort to find the way out. Some doors lead nowhere and will send the character back to the room they started in. levelHead challenges the player’s spatial memory. Each player has just 120 seconds to find the exit of each cube and move the character to the next. There are three cubes (levels) in total and, just as you imagine, the mnemonic traps become increasingly difficult to avoid as the player progresses.