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Andrea de la Rubia

1 May 2026 – 31 July 2026

Andrea de la Rubia (Gijón, 1988) is an artist and researcher specialising in contemporary interdisciplinary and transcultural creation developed from the peripheries of Western art. Her work analyses the hybridisation between traditional techniques and new technologies through countercultural and subaltern creative practices. Her artistic production focuses on conceptual experimentation with new media and ancestral knowledge, exploring how these can dialogue to imagine more sustainable ways of life. She holds a Bachelor’s Degree in Fine Arts from the University of La Laguna (2007-2012) and a Master’s Degree in Contemporary Art History and Visual Culture (MNCARS, 2014). She holds a PhD in Art History from the Complutense University of Madrid (2019) thanks to a University Teaching Staff Training Grant (FPU-MEC 2014-2018). She is currently a member of the CUVPAC research group: Visual Culture and Contemporary Artistic Practices, and a lecturer in drawing and 3D at the Faculty of Arts and Humanities at the Rey Juan Carlos University in Madrid.

https://andreadelarubia.wixsite.com/proyectos

Project in residence

Astur-Andalusí Transgenic Cyber Herbarium

The Astur-Andalusí Transgenic Cyber Herbarium project proposes the creation of a speculative herbarium that imagines new hybrid plant species between the flora of northern and southern Spain. It is based on a future climate scenario in which Asturias experiences a significant increase in temperatures and a reduction in water availability, conditions that would put many Cantabrian species dependent on humidity at risk. In view of this situation, the project proposes the possibility of designing virtual plants that combine the photosynthetic efficiency and morphology of Atlantic flora with the water and heat resistance mechanisms typical of Mediterranean species.

The proposal is developed from speculative design, bioart and cybernetics, understood as tools for reflecting on ecological adaptation, biotechnology and the ethical dilemmas associated with genetic manipulation. The project uses artificial intelligence, digital botanical illustration, photogrammetry, 3D modelling and animation to generate detailed visual representations of these new species in a digital and artistic way. In addition to its creative dimension, the project functions as a critical and prospective exercise, considering how technology could contribute to biodiversity conservation in this scenario of accelerated climate change. The final result includes an animated virtual botanical garden, illustrated botanical fact sheets, and 3D-printed prototypes showing the morphology and adaptive mechanisms of each plant derived from biospeculation and virtual ecology.