The workshop will consist of:
* Introduction
* Interface navigation and organization
* Object manipulation, transformation, origin point and pivot
* Edit mode, investigate mesh measurements
* Modifiers: Mirror, Subdivision, Booleans
* Reference images
* Modifiers: Array, Bevel
* Tips for 3D printing
* PBR Materials and Textures
* Lighting, render and export
Pablo Vazquezis an Argentine graphic artist who lives in Amsterdam where he has worked for Blender for 13 years. In 2006 he began his career in Buenos Aires working on the first feature film made with Blender. In 2008 he traveled to Amsterdam and since then has held multiple conferences and workshops in Europe and America. In 2009 and 2012 he published two training DVDs for the Blender Foundation. At Blender Institute he participated in 7 short films and a video game. In 2013 he created and directed the animated series Caminandes. In 2014 he participated in an animated feature film in San Luis, Argentina. In 2019 he traveled to Madrid to join Alberto Mielgo’s team creating the cinematics for the video game Watch Dogs: Legion, from Ubisoft. Today he is part of the Blender interface and communication development team, in the position of Head of Design and Communications.
Who is the workshop for:
Anyone who wants to acquire knowledge about 3D. Different profiles are welcome such as artists, architects and educators.
Number of in-person places:10.
Number of online places: 5
Pablo Vázquez will connect online.
Each participant must bring their computer with:
* Blender 2.91 – Download fromhttps://www.blender.org/download/
* Windows, macOS, or Linux. With all updated drivers and controllers.
* It is advisable to have a 3-button mouse
* Graphic tablet and pencil is not necessary but it does make it easier when using drawing tools.
Price:€25
Schedule:Thursday, February 4 and Friday, February 5, from 4:00 p.m. to 7:00 p.m. Saturday, February 6, from 11:00 a.m. to 3:00 p.m.
On Saturday the 6th at 11:00At 12:00 there will be a discussion between Pablo Vázquez and Juan Gea Rodríguez. It will be broadcast by streaming.
Juan GeaHe has been a 3D professional since 2000, an animator, animation director and later, in 2007, director of his own studio, Bone-Studio, until today, where he carries out projects of all kinds, from 3D animation and architecture to virtual reality and increased.
Inscription(it is necessary to indicate the name of the workshop):[+]The place will be reserved at the time the payment is made.