Modding
This intense workshop tackles basic notions about modding and editing of Quake III Arena levels with the aid of open source code elements. In order to create fully redistributable games, students will learn to generate interactive 3D contents for Quake III and to engineer new game features in the game engine's source code.
This intense workshop tackles basic notions about modding and editing of Quake III Arena levels with the aid of open source code elements.
In order to create fully redistributable games, students will learn to generate interactive 3D contents for Quake III and to engineer new game features in the game engine's source code.
Time: from 4 to 7 pm
Registration fee: 50 €